Horje
Floating Point Values as Keys in std:map

The std::map in C++ is a sorted associative container that stores key-value pairs, where each key is unique. When working with std::map, keys are typically of a type that supports ordering such as the integers or strings. However, using floating point numbers as keys introduces some considerations and challenges due to the precision issues.

In this article, we will explore the considerations, challenges, and best practices of using floating-point keys in std::map.

Challenges with Floating Point Keys in std::map

The floating-point numbers in computers are represented with the limited precision due to their binary nature. This can lead to issues when using them as keys in the std::map. The two major issues that may occur while using them are:

  • Precision Errors: The small differences in floating point numbers that should be equal might not compare equal due to the precision issues.
  • Comparison Issues: Directly comparing floating point numbers using the operators like < or > can lead to the unexpected results due to rounding errors.

Due to the above issues, it is recommended to avoid the use of floating-point keys in std::map. In the case where you have to absolutely use the floating point as keys, you can use the following methods:

How to Properly use Floating Point as Keys?

There are two major ways using which we can use the floating point as keys somewhat safely:

  1. Floating Point as Keys Using Custom Comparison Function
  2. Floating Point as Keys Using Rounding and Normalization

1. Floating Point as Keys Using Custom Comparison Function

To handle precision issues, we can define a custom comparison function that considers a tolerance level for the floating-point keys. This ensures that keys are considered equal if they are within the small tolerance of each other.

Example

C++
#include <cmath>
#include <iostream>
#include <map>

using namespace std;

// Custom comparison function for the floating point keys
struct FloatingPointCompare {
    bool operator()(const double& lhs,
                    const double& rhs) const
    {
        // Define a small epsilon for the comparison
        // tolerance
        const double epsilon = 1e-9;
        // Adjust epsilon based on the precision
        // requirements
        return lhs + epsilon < rhs;
    }
};

int main()
{
    // Declare a map with floating point keys and custom
    // comparison function
    map<double, int, FloatingPointCompare> floatingMap;

    // Insert elements with the floating point keys
    floatingMap[1.0] = 10;
    floatingMap[2.5] = 20;
    floatingMap[1.000000001] = 30;

    // Access and print elements
    cout << "Value for key 1.0: " << floatingMap[1.0]
         << endl;
    cout << "Value for key 1.000000001: "
         << floatingMap[1.000000001] << endl;

    return 0;
}

Output
Value for key 1.0: 30
Value for key 1.000000001: 30

As you may already deduced, the disadvantage of this method is that if the two floating point keys difference is within the given tolerance limit, then it will be considered as equal.

2. Floating Point as Keys Using Rounding and Normalization

If you must use floating-point keys, ensure that the values are rounded or normalized to a fixed precision before insertion.

Example

C++
#include <cmath>
#include <iostream>
#include <map>
using namespace std;

// Function to round a floating point value to a specified
// precision
double roundToPrecision(double value, int precision)
{
    // Calculate the factor to scale the value
    double factor = pow(10, precision);
    // Round the value to the nearest integer after scaling,
    // then scale it back
    return round(value * factor) / factor;
}

int main()
{
    // Declare a map with floating point keys and string
    // values
    map<double, string> myMap;

    // Insert elements into the map with rounded floating
    // point keys
    myMap[roundToPrecision(0.1, 2)] = "A";
    myMap[roundToPrecision(0.2, 2)] = "B";

    // Iterate over the map and print key-value pairs
    for (const auto& pair : myMap) {
        cout << pair.first << ": " << pair.second << endl;
    }

    return 0;
}

Output
0.1: A
0.2: B

Conclusion

Using floating point keys in std::map requires careful consideration of the precision issues. Implementing a custom comparison function with the tolerance level can help mitigate these issues ensuring the correct behaviour when storing and accessing the elements with the floating point keys in C++. Although, it is still recommended to use different type as keys due to the limitations of the above methods.




Reffered: https://www.geeksforgeeks.org


C++

Related
Error: std::endl is of Unknown Type when Overloading Operator Error: std::endl is of Unknown Type when Overloading Operator
std::vector::resize() vs. std::vector::reserve() std::vector::resize() vs. std::vector::reserve()
UTF-8 to Wide Char Conversion in C++ STL UTF-8 to Wide Char Conversion in C++ STL
How to Convert wstring to string in C++? How to Convert wstring to string in C++?
How to Erase Duplicates and Sort a Vector in C++? How to Erase Duplicates and Sort a Vector in C++?

Type:
Geek
Category:
Coding
Sub Category:
Tutorial
Uploaded by:
Admin
Views:
20