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What is Latency and Throughput in Distributed Systems?

In a distributed system, the key dimensions of performance are latency and throughput. Both provide essential measures to evaluate and improve system performance. Latency refers to the time taken in the transfer of a data packet from the source to the target. Throughput refers to the number of values that can be pumped through the system per unit of time, which is its capacity.

Latency-and-Throughput-in-Distributed-Systems

Latency and Throughput in Distributed Systems

What is Latency in Distributed Systems?

In distributed systems, latency would be termed as the delay experience. It is made up of the time the client request incurs to reach the server, the time the server incurs to process the request, and the time it takes to get a response from the client. Latency is a key component in distributed systems, as it affects the general reaction time.

Concepts of Latency

  • Propagation Delay: The delay that a signal takes to travel from the sender to the receiver and this depends on the physical separation of the two and the medium used in the transfer.
  • Transmission Delay: The time taken to output all a packet’s bits onto the wire the time being proportional to the data rate of the link.
  • Processing Delay: The time elapsed while the network devices take time to read the packet’s header to make decisions on how to forward the packet.
  • Queuing Delay: The duration a given packet is confined at various nodes of a network because of traffic congestion or traffic load.
  • End-to-End Delay: The total time elapsed from the time a packet was put into the network by the source node to the time it arrived at the destination node including all the above said delays.

Types of Latency in Distributed Systems

  • Network Latency:
    • Propagation Delay: The time taken to transmit a signal from the point of origin to the physical medium and reach the other end.
    • Transmission Delay: Time required to push all the bits of a packet onto the transmission medium.
    • Queuing Delay: Delay that a packet undergoes while still in transit in the network routers and switches because of congestion and varying traffic intensity.
  • Processing Latency:
    • Server Processing Delay: Any physical delay in the response to the request made by the client after the server has acknowledged it.
    • Client Processing Delay: Specific time that is taken by the client to go through the response that has been given by the server or the other client.
  • Application Latency:
    • Serialization/Deserialization Delay: The amount of time to spend on converting data structures or objects to another format that can be easily transmitted (serialization) and then converted back to from transmitted format (deserialization).
    • Computation Delay: Duration taken by the application to complete the possible calculations or the requirement of the request.
  • Storage Latency:
    • Disk Access Delay: The time it translates into to read from or write to a storage media such as a hard drive or an SSD drive.
    • Database Query Delay: The amount of time that is used to complete a query and come up with the response on a database.
  • Geographical Latency:
    • Distance-Related Delay: Distance that components of the distributed system are positioned away from each other thus impeding the rate at which the data can move from one component to another.

Factors Affecting Latency in Distributed Systems

  • Network Factors:
    • Bandwidth: The highest bandwidth through which information can be transmitted over a network. In general, higher bandwidth decreases latency.
    • Network Congestion: Delay results through congestion as packets form a queue in the routers and switches as they wait to be forwarded to their next point.
    • Physical Distance: If the data is generated on one end of a large network and analysed on the other end of the network then due to the speed of signal transmission propagation delay shall be incurred.
    • Number of Hops: Even more intermediate network devices (routers, switches) add their processing and queuing delay closer to the transmission.
  • Hardware Factors:
    • Processing Power: Both the servers and clients have processors that determine the handling of requests and responses with speed.
    • Memory Speed: The faster the RAM the less time it will take to read the data and time taken in processing it.
    • Storage Type: This means that, for instance, SSDs have lower access time than traditional HDDs which impacts the storage latency.
  • Software Factors:
    • Algorithm Efficiency: Algorithms used in data processing and the volume can also influence the latency since they determine the time required to process large volumes of data.
    • Code Optimization: Optimized code requires less time compared to raw code; consequently, optimized code is less time-consuming during the process.
    • Serialization/Deserialization: Serializing and deserializing functions are to be made highly optimized to cut the processing time taken to convert the data format.
  • System Design Factors:
    • Load Balancing: In load balancing, the workload can be well distributed resulting in less effort for processing work among servers.
    • Caching: The effect of caching is that when the data are frequently required for fetching or to be computed, this cuts down the process of each one and hence the resulting latency.
    • Replication: This data replication will assist in lowering the latency by acquiring data from nearer or less loaded nodes.

Measurement and Metrics of latency in Distributed Systems

Metrics of Latency

  • Round-Trip Time (RTT): The duration of time within which the signal can cover the distance between the source and the destination and vice versa. It covers the time taken by the request as well as the time taken to return the response hence being employed in the calculation of network latency.
  • One-Way Latency: It is the time it takes for a signal to reach a certain distance away from the source from where it was transmitted. This metric calls for the time stamp at the source and at the destination to be as accurate as possible.
  • End-to-End Latency: The time for a particular request starts from getting from the client, then to the server and the time taken to process the request and the time taken for the response to reach the client. This is a metric commonly employed to evaluate the general level of the application’s response.
  • Service Time: The time between a server receives a request and the time it takes to process the request without including the time taken by the network. This metric is useful when analysing the effectiveness of the server’s computational throughpu.

Measurement Techniques

  • Ping: A fundamental and simple network tool that assesses the RTT involving the transmission of ICMP echo request packets to a particular host and the subsequent reception of echo reply packets. This is a basic and general-purpose command for testing network delays.
  • Network Time Protocol (NTP): Originally it was a protocol applied to correct the discrepancies of clocks inherent to various computer systems linked via packet-switched networks. Synchronized time helps obtain accurate one-way latency.
  • Application Performance Monitoring (APM) Tools: Some of the APM tools which are quite popular are New Relic, Datadog, Dynatrace, etc., all of these tools provide latency levels related to the application. They follow end-to-end latency, server processing time and such like factors.

Real-world applications of Latency

Below are the real world applications of latency:

  • Online Gaming: In online games with other participants, the latency should be as low as possible for easy and responsive gameplay. Delaying of signals makes the game sluggish and it is impossible to play the game with high latency.
  • Financial Trading: While in HFT(high-frequency trading), low latency is very important because every trade needs to occur at the best price possible. They have an impact on the overview of costs, and deferrals can cause biomass accumulations to be twice as expensive as the materials they are counting on.
  • Video Streaming: Latency influences the quality of the video stream and the time necessary for the video to load and play, the level of satisfaction of the users. This is so because events aired in live streams, for instance, sports or concerts, require low latency

Challenges due to Latency in Distributed Systems

  • Slow Response Times: High latencies give rise to clamshell effects where data processing and communication become slow and create lag.
  • Degraded Performance in Real-Time Applications: Real-time applications such as online gaming, video and audio conversations, stock exchange trading and the like need low latency for efficient response; high latency disturbs the experience of the user.
  • Data Consistency Issues: Latency can cause problems with the consistency of data between distributed databases and get conflicts and stale data.
  • Reduced Throughput: Latency may reduce the total data rate of the overall system making it difficult for the system to efficiently handle large influxes of data.
  • Increased Timeout and Error Rates: When there are long inter-arrival times, the chance of timeouts and errors increases and this too requires additional processing.

What is Throughput in Distributed Systems?

The ability of distributed systems to move data from one point of the system to another in a certain time frame successfully is known as throughput. It is usually expressed by the amount of information processed per second like bits, packets, or transactions. Throughput is another key performance parameter that describes the capability of a system to perform a specified amount of work within a specified time and includes the amount of work accomplished or information transmitted.

Concepts of Throughput:

  • Bandwidth Utilization: Throughput consequently defines the extent to which the available bandwidth is utilized in the transfer of data through the network.
  • System Capacity: Represents the total amount of transactions or data transfer capability of the system at any one time, that is a measure of the load another system can handle.
  • Efficiency: Measures the amount of work carried within this system in terms of throughput, higher levels of throughput are associated with better handling of data as well as the effective use of resources.
  • Scalability: Throughput when high shows how well the system can keep up with the high workload rates upon escalation or with the addition of more resources.

Factors Affecting Throughput in Distributed Systems

  • Network Bandwidth: The largest amount of information that can be transferred over a specific connection in a given network. Bandwidth describes the data-carrying capacity of a communication channel and, thus, increased bandwidth leads to increased throughputs implying faster data transfer.
  • Network Congestion: Overcrowding of the network means that the traffic level goes up while the throughput is likely to go down since there will be fewer bandwidth resources available. Congratulations on such wonderful work done by identifying key issues such as network management and congestion control to achieve high throughput.
  • Protocol Overhead: Overhead due to the protocols used for communication (e.g., TCP/IP, UDP) has an impact on the completed throughput. Some of the protocols with high overhead may result in the successful throughput of less data in comparison to a lower overhead protocol.
  • Data Packet Size: Small data packets lead to frequent fragmentation in the network and thus, hundreds of packets need to be transmitted to correspond to one large packet. However, when using a packet size of communication, the reliability of the network and the time for delivery need to be checked.
  • Processing Power: Servers and network devices’ computational processing influences their effectiveness in data processing and forwarding functions. More processing power can play a role in raising the throughput.
  • Concurrency and Parallelism: When it comes to processing multiple requests or tasks at the same time systems can increase the throughput and distribute the load between multiple processors or nodes.

Ways for Optimizing Throughput in Distributed Systems

  • Increase Network Bandwidth:
    • Upgrade Infrastructure: Upgrade to better lines and procure new network equipment.
    • Use Efficient Protocols: There should be increased utilization of the available bandwidth through protocols like TCP/IP, new ones include TCP fast open.
  • Optimize System Hardware:
    • Upgrade CPUs: Employ processors with greater performance with more cores to allow for more processing chores at the same time.
    • Increase Memory: It is also necessary to have an adequate amount of RAM to avoid problems associated with the lack of sufficient memory.
    • Utilize Fast Storage: Replace HDD with SSDs to enhance read/write operations as well as reduce the time latency.
  • Reduce Network Latency:
    • Geographically Distributed Servers: Spread servers near the users so that the physical gap between the user and server is small hence reducing delay.
    • Content Delivery Networks (CDNs): Employ CDNs to store data closer to the customers than ever so that such data does not have to travel very many miles.
  • Enhance Concurrency and Parallelism:
    • Multithreading: In the applications, incorporate multithreading to perform multiple operations in parallel.
    • Distributed Processing: Utilize distributed computing platforms (Hadoop, Spark, and so on) to process data in parallel, across the nodes.
  • Implement Effective Load Balancing:
    • Distribute Load Evenly: It is also important to deploy load balancers which makes it difficult for a particular server to get overloaded with too many requests.
    • Dynamic Load Balancing: Use dynamic load balancing in which the load distribution changes with the current traffic and the server capability.
  • Use Asynchronous Communication:
    • Non-blocking Operations: Use asynchronous communication to ensure that while waiting for responses some other activities may be undertaken simultaneously.
    • Message Queuing: Employ message queuing systems for handling tasks in a fashion that is non-synchronous so that system throughput increases.

Relationship Between Latency and Throughput in Distributed Systems

  • Inverse Relationship:
    • Basic Concept: Usually, reducing the latency times comes at the cost of decreasing the media throughput. Throughput may also increase when latency decreases because data circulation is faster; thus, more data passes through it during a specified period.
    • Example: Lowering the response time (latency time) of a server means that the server can process more requests in one second (throughput).
  • Queuing Theory:
    • Queuing Delays: In high throughput systems, as the number of transactions goes up, the queues mean that latency is high. If many requests occur at once the system loads its peak and request fulfilment is slowed down.
    • Optimal Throughput: Throughput often has an optimal value where it is high and at the same time latency time is high. Beyond this, further load results in a relatively steep rise in the latency due to congestion and queuing effects.
  • Bandwidth and Latency:
    • Bandwidth Utilization: Higher throughput can make use of the available bandwidth in a better way, but if the bandwidth is already congested, then more data may cause a greater latency due to traffic.
    • Latency Impact: Bandwidth can be high but latency still may be pronounced if the data has to traverse a long distance or have many intermediate points to pass through affecting the throughput.
  • Protocol Efficiency:
    • Overhead Reduction: Effective and proper protocols can reduce the latency as most of them mean overhead and hence high throughput. On the other hand, high overhead protocols can lead to high latency and as a result, have low effective throughputs.
    • Examples: TCP/IP updates, such as TCP Fast Open, are designed to decrease Connection establishment time, commonly referred to as latency and therefore increase Throughput.
  • Concurrency and Parallelism:
    • Parallel Processing: This is because parallelism enhances throughput, but if several tasks rely on the same resources, then the addition of parallelism will add some level of latency.
    • Synchronization Delays: Synchronization and coordination in a distributed system among the nodes may increase the latency which could act as an impediment to throughput.

Real-world applications of Throughput in Distributed Systems

  • Data centers and cloud computing
    • Impact: Throughput is crucial for the high quantity and capacity of data as well as the ability to attend to many requests from clients simultaneously. It makes certain that such applications and services can effectively operate without huge interference from the various layers that make the system.
    • Examples: AWS, GCP and Microsoft Azure depend on higher throughput for operations such as hosting websites, storing and processing data and hosting cloud-based applications.
  • Financial Transactions
    • Impact: Financial systems need high input/output capacity where 1000s of transactions/second have to be processed for rapid and effective trading and transaction in funds and other monetary exchanges.
    • Examples: The establishment that relies on the high throughput of packages include the NASDAQ stock exchange as well as the New York Stock Exchange (NYSE).
  • Telecommunications
    • Impact: Telecommunication networks require high throughput to deal with a large traffic comprising of voice, video and data. This is important in making sure you have good voice calls, vital video streaming and good internet speed.
    • Examples: New generation 5G networks are expected to offer far greater data capacity than the previous generations with the ability to connect more devices and offer a higher data rate.
  • Content Delivery Networks (CDNs)
    • Impact: CDNs need high throughput to quickly provide users all over the world with large volumes of content. This has the effect of cutting down loading time hence enhancing the experience of users of websites, videos and other content.
    • Examples: Akamai, Cloudflare and Amazon CloudFront offer fast delivery of content so that the websites become responsive and media streaming is highly effective.

Measurement and metric of throughput

Metrics of Throughput

  • Data Units per Second: Throughput is normally stated in data units per second, one of which includes bits per second (bps), bytes per second (Bps), packets per second (pps), and/or transactions per second (tps). This one measures the volume of data that has been transmitted or analyzed in a given period.
  • Requests per Second (RPS): Throughput in web servers and application servers can be quoted in terms of requests per second. The larger the number of clients or users that send requests to the system, the more this measure reveals how the incoming petitions are managed.
  • Transactions per Second (TPS): Throughput in contexts of database systems and financial applications is usually measured in terms of transactions per second. This metric quantifies the capability of the system to complete the database or a business transaction in a specific amount of time.
  • Frames per Second (FPS): In audio/video and games, the throughput can also be defined as frames per second or F.P.S. where the rate at which frames are displayed or processed is counted. This metric shows the system’s efficiency in providing clean and fluent videos to the viewer.

Methods for Measuring Throughput

  • Network Performance Monitoring Tools: There are such utilities as iperf, NetFlow, and Wireshark suitable for measurements of the network throughput, since they allow to generation of traffic, capture packets and define data transfer rates between nodes in the network.
  • Load Testing and Benchmarking Tools: Apache JMeter, Gatling and Work are some of the tools for generating load for web servers and applications and measuring throughput by generating load and capturing response time and Throughput measurements in terms of requests per second and transactions per second and so on.
  • Database Performance Monitoring: DBMS has instruments and measures to keep track of throughput, in the number of transactions per second (TPS) or per number of queries per second (QPS). Metrics are gathered by in-built data monitoring systems or by other monitoring systems obtained from outside.
  • Application Performance Monitoring or APM Tools: New Relic, Dynatrace and AppDynamics are some of the APM tools that provide application performance and generic throughput like RPS, TPS and data transfer rates. These tools assist users in understanding how the applications are performing and offer the best way to enhance the throughput.

Challenges due to Throughput

  • Limited Data Processing Capacity: Throughput is also defined as the rate at which data is done in a given time and this again limits the quantity of information that can be processed within a particular time thus negating the efficiency of any system.
  • Performance Bottlenecks: Throughput insufficiency can cause constraints where some forms of the system are unable to sustain the load, which affects the general operations.
  • Delayed Task Completion: Operations that may impound very bulky data rates are likely to take a lot longer and this affects operations that need timely services.
  • Poor Scalability: Low throughput systems have a problem with the scalability of a system, which causes problems when there is a large influx of users or data.
  • Increased Latency: This is because throughput, in the presence of low rates of output, results in increasing latencies from queueing delays and consequential further reduction in performance.
  • Resource Underutilization: If the system cannot compute data fast enough, the resources like CPU, memory and network bandwidth can be underutilized hence the inefficiencies.



Reffered: https://www.geeksforgeeks.org


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