Horje
how to change particle system rate over time unity Code Example
how to change particle system rate over time unity
//objectName.GetComponent<ParticleSystem>().emission.rateOverTime = 2.0f;
//This doesn't work, so you need to seperate it into a few lines.
ParticleSystem particleSystem = objectName.GetComponent<ParticleSystem>();
var emission = particleSystem.emission;
emission.rateOverTime = 2.0f;




Csharp

Related
check if ienumerable is empty c# Code Example check if ienumerable is empty c# Code Example
bitmap to byte array c# Code Example bitmap to byte array c# Code Example
reduce decimal point in double c# Code Example reduce decimal point in double c# Code Example
compute months c# Code Example compute months c# Code Example
stopwatch c# Code Example stopwatch c# Code Example

Type:
Code Example
Category:
Coding
Sub Category:
Code Example
Uploaded by:
Admin
Views:
9