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unity don't destroy on load Code Example
unity dontdestroyonload
private void Awake(){
	if(instance == null){
		instance = this;
    	DontDestroyOnLoad(instance);
	}
	else{
		Destroy(gameObject)
	}
}
unity don't destroy on load
UnityEngine.Object.DontDestroyOnLoad(gameObject);




Csharp

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Code Example
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Code Example
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