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unity get child gameobject Code Example
how to get an child of an gameobject
// By Name
GameObject Child = GameObjectsTransform.Find("NameOfChild").gameObject

// By index
GameObject Child = GameObjectsTransform.GetChild(The child index).gameObject
unity get child
GameObject Child;
Child = transform.GetChild(0).gameObject;
unity how to get a child from a gameobject
//For unity engine
GameObject.transform.GetChild(The child index).transform;
how to reference a child gameobject unity
Transform[] transforms = this.GetComponentsInChildren<Transform>();
 
 foreach(Transform t in transforms)
 {
     if (t.gameObject.name == "Child")
     {
         Debug.Log ("Found " + t);
     }
 }
unity get child gameobject
//Instantiate Prefab
GameObject originalGameObject  = Instantiate(prefab);

//To find `child1` which is the first index(0)
GameObject child2 = originalGameObject.transform.GetChild(0).gameObject;

//To find `child2` which is the second index(1)
GameObject child2 = originalGameObject.transform.GetChild(1).gameObject;

//To find `child3` which is the third index(2)
GameObject child3 = originalGameObject.transform.GetChild(2).gameObject;




Csharp

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