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unity add addressables Code Example
unity add addressables
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AddressableAssets; //You need to have the addressables package from the package manager installed.

public class YourClassName : MonoBehaviour
{
	//Add a script with this code to a Gameobject to get a List of assignable asset references
	[SerializeField] private List<AssetReference> references = new List<AssetReference>();
    
	//Add a script with this code to a Gameobject to get a List of assignable asset label references
	[SerializeField] private List<AssetLabelReference> assetLabelReferences = new List<AssetLabelReference>();
}




Csharp

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