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unity screentoworldpoint Code Example
unity screentoworldpoint
public Camera yourCamera;
public Vector3 yourPosition;

yourCamera.ScreenToWorldPoint(yourPosition);



//For example to get positions of the mouse

Camera.main.ScreenToWorldPoint(Input.MousePosition);
ScreenToWorldPoint
new Vector3( Input.mousePosition.x, Input.mousePosition.y, 1.0f )




Csharp

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