Horje
The type or namespace name 'EditorUtility' does not exist in the namespace 'UnityEditor Code Example
The type or namespace name 'EditorUtility' does not exist in the namespace 'UnityEditor
// EditorUtility code cannot run on a built game, therefore it errors on build. Just add the following ifs.
#if UNITY_EDITOR
            EditorUtility.DisplayDialog("Meh", "You got the pattern wrong ):", "Try Again!");
#endif




Csharp

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