Horje
play sound in sequence unity Code Example
play sound in sequence unity
public class PlayNotes : MonoBehaviour
{
    public AudioSource adSource;
    public AudioClip[] adClips;

    // Index of the currently played sound
    private int index;

    public void PlayNote()
    {  
        // Play current sound
        // I would rather use PlayOneShot in order to allow multiple concurrent sounds
        adSource.PlayOneShot(adClips[index]);

        // Increase the index, wrap around if reached end of array
        index = (index + 1) % adClips.Length;
    }  
}




Csharp

Related
Duplicate 'System.Reflection.Assembly Code Example Duplicate 'System.Reflection.Assembly Code Example
unit test c# exception thrown Code Example unit test c# exception thrown Code Example
csharp functions Code Example csharp functions Code Example
stop playing audiosource Code Example stop playing audiosource Code Example
add qtwidgets to cmake file Code Example add qtwidgets to cmake file Code Example

Type:
Code Example
Category:
Coding
Sub Category:
Code Example
Uploaded by:
Admin
Views:
13